Legion of Super-Heroes
Legion Headquarters

 

Legion of Super-Heroes ClubhouseWork on the Legion's second headquarters began in 2967, after their clubhouse was badly damaged during a battle with the Fatal Five. Construction of the Legion's new home, at the same site as their former base of operations, was being paid for by the UP government. The work was almost finished when the Dark Circle attacked Earth, but Brainiac 5 both repelled their armies and completed the new Legion Headquarters building using the extra-dimensional power of the Miracle Machine.

Click on any of the following buttons for more details:

 

 

 

Exterior

The walls of the new HQ are constructed of Manganium Inertron, the rarest and most indestructible substance in the galaxy. Even Superboy couldn't punch through a foot thick slab of this. This insulation is coated with a spray of thymo-plastic, which can last for a million years (AD 367).

Interior

The HQ is several hundred of feet high and consists of numerous floors above ground and sub-basements beneath street level. Click below for details on each room:

 

Academy

Legion AcademyLocation: HQ Level 1

In an isolated section of one wing of the vast, new Legion Headquarters is the Legionnaire Training Quarters. Senior instructors teach trainees everything from Criminology and Reflex Conditioning to Physical Training and Self-Defense. A Computo-Guard coordinates each student's schedule. Karate Kid teaches Self-Defense Class using such fighting techniques as electro-pole jousting and boxing. Flight-ring drills hone flying techniques by out-racing guided missiles through and aerial obstacle course. No special costumes are allowed in the Academy, which also has a separate Girls Wing (AD 371, AD 374 letter column).

Access Links: Legion Academy Quiz

 

Arsenal

Legion Headquarters ArsenalLocation: HQ Level 1

The new weapons room contains replacements for most of the gadgets destroyed by the Fatal Five and has a few new additions such as the Dimensional Blaster. There is also a set of miniature weapons designed for capture to be used by Shrinking Violet, as well as a Goliath-sized set for Colossal Boy, with both sets designed to capture, not kill, crooks (AD376 letter column). The arsenal has an exit designed for driving various vehicles through to the street (AD 367).

Access Link: Legion Equipment

Conference Room

Location: HQ Main Tower

One of several rooms used for discussion (AD 372).

Control Room

Control Room Location: HQ Roof Tower

Nerve center of the whole complex, this imposing room features a table with a globe through which they can contact any planet in the universe.

Ejector SeatsWith a press of a button, the roof opens and the 12 ejector seats around the table sends the Legion sailing into action. The computers built into the catapult chairs angle their flight trajectory perfectly. With their flight-rings, they can reach any point in the city of Metropolis in less than a minute. They can reach Metro-Square or the Spaceport in mere seconds. Note: Users MUST wear flight-rings and prepare for a shock. The jolt from the chairs can leave unprepared ejectees airsick (AD 367).

Access Link: Flight-Ring

 

Council Chamber

Location: HQ Main Tower

Council ChamberThis room features a large raised circular desk that the Legionnaires assemble around to convene meetings, discuss missions, review their constitution, interview prospective applicants and even conduct court-martials. The floor is divided into four wedge-shaped segments, each of which can illuminate for smaller meetings or to focus activity. The detention cells are located down a side corridor from here (AD 371).

Access Link: Constitution, Expelled Members

 

 

Council Room

Location: Top level of the "L" section of the HQ

One of several rooms used for discussion. This one features a round table with regular seating for eight members and a smaller communications globe in the table's center (AD 372).

Cruiser Platform

Location: Top side of Main Tower

On one side of the roof is a landing platform for two Legion Cruisers, which can be lowered down the side of the main tower enabling them to be conveyed into the hanger bay beneath the roof for maintenance. The support also diverts the rocket blasts generated from cruisers taking off (AD 367).

Access Link: Legion Cruiser

Dorms / Recreation Room

Girl's DormLocation: HQ Secondary Level

The member dorms are divided into a Boys and Girls Wing, with a common room for each.

A larger Recreation Room connects the Boys and Girls dorm wings (AD 368).

 

 

Entrance Hall

Entrance HallLocation: HQ Level 1

A large foyer greets both members and guests (AD 368). In an alcove room stands a statue honoring the first three heroes who formed the group. Hidden solar batteries send flashes of electricity between the hands of the Lightning Lad figure. Magnetic charges keep a steel ball in the air between the palms of Cosmic Boy's effigy. And whenever someone enters the room, a telepathic tape in the Saturn Girl image sends mental waves to that person's mind... telling the story of the origin of the Legion (SB 147).

Access Link: Chronology

Gymnasium

Location: HQ Level 1

The new Legion gym contains a complete set of super-equipment from Gahhn, which is especially designed for the members' super-powers (AD 367).

Hangar

Location: Upper levels of Main Tower

The new Mark IV Legion Cruisers take off from the back of the HQ tower. On one side of the hanger is an elevating platform for vertically-landing spacecraft (AD 367).

Access Links: Legion Cruiser

Lab

LabLocation: Lower level of Main Tower

The Legion's new laboratory contains state-of-the-art scientific equipment - such as mass spectro-analymeter from Mars and a myriad of rare chemicals and elements (AD 367, AD 371).

Access Links: Equipment, Rare Elements of the 30th Century

 

 

Medical Center

Medical CenterLocation: Lower level of Main Tower

The emergency clubhouse hospital and operating room are overseen by the Legion's official medic, Dr. Zan Orbal (AD 356 letter column). Brainiac 5 and Saturn Girl also assist in emergency procedures, though any specialist may be called upon. There is a special Quarantine Section adjacent to the medi-lab (AD 368).

Memorial Room

Memorial Room

This immense hall contains a 40-foot statue of Ferro Lad, who gave his life to save the galaxy from the threat of the Sun-Eater. There are three sets of steps leading up to the feet of the statue and all Legionnaires salute their brave comrade when entering this hall (AD 368).

Near to this room as a niche containing a golden statue of Proty, carved by Lightning Lad, who was brought back to life by the heroic sacrifice of the Protean (AD 316).

 

 

 

 

 

Mission Briefing Room

Location: HQ Main Tower

This room has a podium, viewing screen and table seating several members and is used for special briefings on and preparations for missions (AD 372).

Monitor Command Center

Monitor Command CenterLocation: HQ Roof Tower

The leader directs all member activities from this console and monitor screen, which alerts the team of emergencies. This circular room also has a Legion Locator Board telling the current whereabouts of all members (AD 367, AD 368).

 

 

 

Power Plant

Power PlantLocation: HQ Level 1

Seven power jewels from Corrlax produce enough energy to fuel the HQ's generators for a century (AD 367).

 

 

 

Storage Room

Location: HQ Level 1

Adjacent to the Arsenal, this large storage area has a loading bay that can be accessed from the side of the building (AD 367).

 

Time Chamber

Time ChamberLocation: Lower level of Main Tower

The Legion Time-Bubbles and Time Cube are kept in this vault-like room (AD 369).

Access Link: Time Bubble, Time Cube

 

 

Trophy Room

Location: HQ Level 1

This room contains replicas of the many trophies, medals, statues and mementos of the Legionnaires lost in the destruction of the first clubhouse (AD 367, AD 368).

Access Link: Chronology

Vault Room

Vault RoomLocation: The lowest Sub-basement of the HQ

This large chamber contains numerous vaults and safes for the Legion to keep their secrets and possession. Inside the biggest vault was an airless steel block that contained Mordru the Merciless from 2964 to 2967 (AD 369).

 

 

 

Alterations

Legion Headquarters alterationsIt should be noted that, since Mordru cast a spell to destroy the second HQ in 2967 and the spell was counteracted by the magical powers of both White Witch and Princess Projectra, the HQ began to alter in its appearance (see side-view picture; AD 372). Perhaps their magic interfered with the other-dimensional energies of the Miracle Machine, which originally completed the construction of the building (AD 367).